
Schlabo 1 - Schlabo in Russia was the first large project I really finished.
It's story is quite simple: Aliens are invading earth and you have to
stop them by rolling over all of them and by shooting the bosses. This
game was actually made for someone who got a 'new' 286 with monochrome
graphics and he always wanted to get some games that run on his computer.
So I decided to make Schlabo 1 (the nickname of this guy was Schlabo),
at first I only wanted it to be a one-week-game but then the whole project
got larger and larger and in the end it took me one year to finish it
(and yes, it runs on a 286 with monochrome graphics!). After half a year
I made a major update of it, I included an english version, fixed several
bugs and implemented a few new features.
This game was made with QuickBasic 4.5, while developing I discovered
that choosing this language was the biggest error I have made in this
project. At the first look the game looks tiny and primitive, but in reality
it has nearly 7000 lines of pure code. And that's not because I coded
it so bad and inefficient, the latest version is highly optimized. To
come back to the QuickBasic-problem I mentioned: This program was far
too large for the programming language to handle, so I had to split it
up into many different files and still I had lots of problems with the
64k-limit.
|

A screenshot of one of the 30 levels. After each level the road
gets smaller so that it's more difficult to keep Schlabo on the road.
One of the battles against a boss. You have to shoot him, but he tries
to do the same with you... |